Monday 31 October 2011

Pressure applied

So, here's what you get for finding and telling your "friends" about this cool NaNoWriMo offshoot - same thing but for games, called NaGaDeMon, or National Game Design Month for long.

See the link for more details, but the idea is to create, complete and play a game, any kind of game within one month, starting in 1 hour 14 minutes Swedish time. There are no judges but yourself - and anyone you're telling about this, which will mock you relentlessly for being a lazy ass if you are (and you are).

What you get, as I said, is one of said "friends" actually deciding to do this very cool thing, and setting up a blog to document the whole process - all totally great, and I am also doing a project in November, promise, it's the best idea in a long time. Same as the novel I'm been meaning to write each year.

Then the bastard adds me to this development blog. No pressure.


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